Loads ok, but too glitchy during races to play. For play MSX (MSX1) / MSX2 Virtual Console games on NTSC-U / PAL Wiis, (because MSX Wii VC games were only released in Japan, so they're only NTSC-J region), you MUST make the WAD Region FREE using FreeTheWads, ShowMiiWads, or any other program for patch WAD's region. Here's the files that joins the WAD. IMPORTANT NOTE: Only are supported NeoGeo AES (Advanced Entertainment System) games and some NeoGeo MVS (Multi-Video System) games. Black screen on menu and game, making it unplayable. The EA Sports logo is so very glitchy, and the title screen is not shown at all. Graphics are seen like in PCE SuperGrafx hardware. boots to black screen, but able to exit game, tested on Loadiine GX2. Loadiine GX2. In NES Play Action Football's emulator, 4 player support works. There's a hacked version that uses the analog SNES controller for start and play the game, which the Wii emulator supports. Focused on streamlining the testing of different ROM combinations, configuration INI file and Wii U VC . Major League Baseball featuring Ken Griffey Jr. Works great, this version is the only one which has an intro sequence before every Impact Battle. Click in the 'Banner' tab, and select the 'VCPic.tpl' file. Use Snipping Tool to do it. Notes - Use this to describe playability, bugs and glitches and to give additional settings if needed. In Zelda: Majora's Mask, the game loads the rotating N64 logo, and then crashes. Small glitches during title screen and gameplay. [QUOTE = "SaulFabre, post: 9225733, member: 479192"] Hola [USER = 496980] @ Zorg1996 [/ USER], ya estuve investigando y tuve el mismo error. Shows severe graphical glitches and then crashes wiiu before main menu. Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country="us". The original game uses the 'Arkanoid Controller', which the Wii emulator does not support. UPDATED NOTES: Game uses EEPROM (16 Kbits) save, previous host used for this game does not support EEPROM save so your progress is NOT saved, instead use Yoshi's Story USA as the base. Characteristics. However, there is no sound. Anything that crashes on real N64 hardware will crash but otherwise stable. They MUST be injected manually due to the size of the SuperGrafx ROM files (average size 1 MB per SuperGrafx ROM, beating a normal PCE ROM of 384 kB). Crashes when you start a game after world selection. Boots to black screen, system freezes, tried other bases and ini settings, same result. Every time the character moves, the palette goes slightly dark. There is an original release by nintendo of mario party 2 wich runs perfectly. For this guide we will be using WUP Installable which can be installed to Wii U with WUP Installer GX. Updated notes: System crashes when exiting the PAINT section of the Board Shop, game is still playable if you dont enter the PAINT section, although game will be difficult to complete. Change header to the jap header, tested on loadiine v4. N64/GBA Still searching for a more user friendly way of accomplishing injects! Character doesn't appear in the screen during gameplay. Crashes when you press the HOME button if injected in 'Bomberman Hero (E)'. Once modified, you should see a text like this, with your save marked red: (DO NOT DO ANYTHING THERE). Title menu screen gfx is messed up, after pressing Start, the rest of the menu's is fine. Game loads a black screen upon launching. Severely corrupted graphics, making the game unplayable. Stuttering sound but game is playable, tested on Loadiine GX2. Links to download all the tools:Devilken's Injector and HowardC's VC Tools:http://www.mediafire.com/?a35245bpd2hkc1h/WAD Packer and WAD Unpacker:http://www.m. Very tiny gfx glitch around pokemon hp boxes. Tried other bases, exact same results. Howewer, if you use the WAD in an European / Australian Wii, the emulator switches to Europe version. It is compatible with NES, SNES, N64, GBA and NDS games. Used the 60FPS with the Widescreen V2 mod by Kaze Emanuar. Take a snapshot of your game. Very minor graphical glitches, but otherwise works perfectly. . open the rom with an hex editor and replace CFZE for CFZJ and use the F Zero X J config file already made by nintendo, seems to work perfectly. DO NOT DO IT in the case of that WAD. The Hackmaster. Nintendo should bring the Wii U back into production, with an updated firmware, but rebranded as the "Nintendo Virtual Console". Images of racers are not affected. Randomly pressing the A button will eventually get into the game, game plays fine, exiting game back to title screen sometime freezes the system, tested on Loadiine GX2. N64 Injected Wads. Junior Member. Vandalism will be undone and get you blocked from the Wiki. Ubisoft Entertainment and Vivid Image logos are very glitchy. Hello, community. Added MemPak config ini settings. Sky area is broken, but the game is still very playable. Loadiine GX2. Black screen after "Classic controller" screen. I tried using the base game The Legend of Zelda Ocarina of Time (official), I matched the INI file of the game and only changed the rom for version 1.0 and it worked perfectly. Pad 5 must be disabled in the config.ini file (PAD5=0). After the Stage 1 screen, the screen stays on a black screen. The Patcher64+ Tool can switch to either Wii VC or Native mode. Illegal Move Checker is on the fritz randomly making moves purple along with trainer names. I have looked through the batch files and yes, I do appreciate the time and effort that went into it BUT it needs to be fixed Now download a hex editor compatible with Unicode to edit the save title. Do note you need to have the title installed on the vWii for the WiiWare Injects to work, google is your friend for that scenario. Boots into black screen, can exit game, tested on Loadiine GX2. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on. Game runs with some minor visual glitches. Have to reset the game to fix the problem. Temporary softlock when a character is chosen until sound comes. Teconmoon's WiiVC Injector will allow you to Play Wii and GCN games on the Wii U Gamepad! Hello, community. If this occurs, you should inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file. Find the WAD folder you unpacked and open the file 00000005.app that you modified the save_banner.tpl.You will get a lot of characters, but this is normal. Tested on Loadiine GX2, 64 de Hakken!! 64Inject - Definitive N64 Wii U Virtual Console Injector, Wii U Virtual Console N64 Research by CORE, All existing ".ini" configuration files made by nintendo. Click 'Refresh' in Pick Rom and Pick Wad. Menu loads fine, but we can't see the blocks falling. Once you get the hang of it, it is super easy, like 10 - 15 min per injection (tops). ].nes" NES ROM file. There is a lot of slowdown during the main game. JavaScript is disabled. Click in the 'Title' tab, and delete the translations. Works perfectly. This page was last modified on 28 July 2022, at 14:56. Boots into the first 2 startup game logos, then freezes wiiu. unplayable, tested on Loadiine GX2, Works perfectly with just retracebyvsync=1 and mempak=1. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports. The Legend of Zelda: Zelda's Birthday (OoT ROM Hack). It may randomly freeze when entering water or other liquids, besides that it works fine. For inject a N64 ROM into the 'Bomberman Hero (U)' WAD, you MUST edit the ROM you want to inject in order for prevent the HOME button from crashing the game, before compressing it. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports. Compatibility list for Wii U N64 Injection. Don't shoot too often or it will crash. This page was last modified on 16 April 2023, at 20:45. works with ini, some music and slowdown on certain areas, pal version works with less slowdowns. Howewer, if Europe, the game switches to 'Puzzle Bobble'. The GameCube had another early N64 emulator on the Zelda collection originally bundled with versions of OoT, Master Quest and Majora's Mask (with 60Hz European versions exclusive to this collection), that only supported injection of seven other games. The ROM file extension of the game you want to inject MUST be in *.rom format. Odd as Sin and Punishment runs in PAL60. Then open the Mario Party 2 ini and change the backup type to 0 and backupsize to 2048, runs perfectly. This ini fixes some texture issues related to Drowzy and Rattata. Other than that, it's very playable. 1080 Snowboarding (VC-N64).7z 1943 Kai (VC-GBA-PCE) [meta] . Capture a web page as it appears now for use as a trusted citation in the future. Characteristics. Boots to white screen after pressing start at Mario's head intro. Title menu is distorted so we can't choose the language, but ingame seems perfect with the ini. Moving the cursor quickly or too much on character selection can freeze the Wii U. Now do the following instructions depending of the Wii VC injector you want to use: Copy your N64 ROM in the following folders: /Devilken_Injector/VC/ROM/, Copy your N64 VC WAD in the following folders: /Devilken_Injector/VC/. 64Inject is a program that allows you to inject N64 games into the Wii U VC. Does this work with Ocarina of Time Ver. A few graphics missing (like the Act title card). For this, click in the address bar and write 'cmd' and press Enter. ( el juego inyectado funciona perfecto) solo quiero editar el save, espero me ayudes. The pause menu works, however the textures of the stage and Link (which are in the background) are glitched, the texture of the menu looks good but as soon as it starts a delivery I do not know if it all appears correctly, after removing the pause the textures of the show and Link return to normal. Posting Guidelines. Glitches in title and character selection screen. Or easier, use Ctrl + S. Now go to the 'u8tool10.1' folder and run, In 'Archive File', click in '' button to localize the file, Now cut all the save icon files and paste in the randomed-name folder folder, The '/[randomed-name]/00000005_app_OUT/' folder, Now copy the save_banner.tpl file from the screen capture folder and paste in the 00000005_app_OUT folder, Select the '00000005.app' file in the randomed-name folder, Copy all the files (not the folders, just, Paste all the files in the 'WADpack_WADunpack' folder, Select the 'out.wad' file that is in the 'WADpack_WADunpack' folder, In 'All Languages', enter the name of the game, In the 'Banner' tab, select the 'VCPic.tpl' file, Select the screen capture that you made in Snipping Tool, In the 'Icon' tab, select the 'IconVCPic.tpl' file. If a ROM file of the game shows "EEPROM CHECK FAILED", try testing other ROMs of the game. Name - Add the name obviously, and if it's a game that has several releases like 1.0, 1.1 and 1.2, add it as well. Now, in 'HowardC_Tools' folder, click in the 'VCIcon8.0' folder, Select 'N64' for making Nintendo 64 save icons, In 'Source', select the screen capture photo that you made in Snipping Tool, In 'Create', uncheck the options 'Channel Icon' and 'Banner Image', Click in 'Make Preview' to see the preview of your new save icon. The ROM file extension of the game you want to inject MUST be in *.nes format. Name - Add the name obviously, and if it's a game that has several releases like 1.0, 1.1 and 1.2, add it as well. No works on Wii U or Wii Family Edition. [Larger Problems] Help ripping "on the fly" patch from Wii U RAM. Super Portal 64 (Rom hack by Kaze Emanuar). The original game uses the MSX Keyboard for start the game, which the Wii emulator does not support. After selecting your team to play, game feezes. Oct 25, 2017. Nintendo 64 'romc' ROM Generator & iNJECTOR for new N64 Wii VC WADs ***BETA VERSiON*** v1.0.0 Nintendo 64 (N64). There is audio stuttering however seems to be working fine. Doesn't launch. Somewhat playable with issues. Port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Wii and Gamecube through the libOGC library. In trademarks screen, shows 'Expansion Pak not detected', but game loads. Use ini settings with this translation patch. To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b="0". The game launches but it's just a mess of color squares and it's the same during gameplay, sadly Game freezes when selecting an event, at times you will get past the event selection screen, when event starts it freezes system. In Zelda: Majora's Mask, rom compressed with 'romc'. By clicking on the "Do pack" button you will have to select a folder where the game will be placed in WUP Installer format (files, title.cert, title.tik, title.tmd, "*.app" and "*.h3"). Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z. ini provided provides minor render improvements, less artifacts around 2D sprites. Unplayable. Spell graphics are glitched. Data cannot be saved due of the saving method of the ROM (4kB EEPROM) different from WAD (256kB SRAM). Freezes Wii U after finishing races or qualifying. both usa and europe versions of that game work with wii64 RICE. This content is 6 years old. Download. Contextual help and two languages, English and Spanish. The Wii SNES Channels 'Mario's Super Picross (E)', 'Gradius III (E)' and 'Natsume Championship Wrestling (E)' are set up to run in PAL60, rather than PAL50. The RLmessages.bin file MUST be in the '00000005_app_OUT' folder before packing the 5.app file. Ball graphics are glitched, but you can distinguish the balls. After selecting a player, the screen stays on a black screen. Remember to never install a game on the NAND of the console since there is always the risk of a brick. The game starts then it suddenly freezes Wii U when hitting a button. the game stops working after selecting New Game, Super Smash Bros. rom hack by Smash Remix Team. Anyone is free to edit this list without an account. Just open the ROM file with a hex editor (I recommend HxD), then replace the ID of the game (ex. The floor in Tower of Ruins also has missing textures in a few spots. You can also inject the game in Yoshi's Story USA with 64Inject to get Widescreen ON and dark filter OFF, v2.0 rom hack by Captain Seedy-Eye, 64DD ported by LuigiBlood. RetraceByVsync has to be turned on to reduce lag. Marumata Chou. After booting past the intro, pressing start, the main title menu screen is black. Then open the Mario Party 2 ini and change the backup type to 0 and backupsize to 2048. IPS file MUST be applied in a "Balloon Fight (JU) [! Loads a blue screen, because the game is NOT compatible with MSX1. Does the pause menu work? Then save the changes to the ROM, and now you can compress the ROM with 'romc' and inject it, and that's it, no more HOME button crashing. Boots to the title screen fine, once you create your save and start the game, the graphics is all messed up, sound is still good though, unplayable, tested on Loadiine GX2. Boots to startup logo, system freezes, tested on Loadiine GX2. Another example: if you want to inject 'Puyo Puyo SUN 64' and you used the WAD of 'Super Mario 64', then put for your save title 'Puyo Puyo SUN 64' (again, WITHOUT quotes). Lots of graphic glitches in the intro then game freezes. Ya despus actualizar el, Hello friend, but the game Earthworm Jim 3D does not save game, because I explain what happened to me, the game in my case was injected with the "romc" method using Mario Party 2 as a base, but there is a detail the game only reproduces by dolphin if you use the rom "Earthworm Jim 3D (U) [!]. Tested on Loadiine GX2. You can get the special 'syscard3P.pce' file for inject Juuouki (Altered Beast): This is basically a port of the SEGA game 'Altered Beast' that was released in Japan by NEC Avenue, and licensed by SEGA Enterprises, Ltd. 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). Shion and various other characters have been replaced with characters from Monica's Gang (. A collection of Wii banners (.bnr) A collection of WiiWare banners (.bnr) A collection of injected VC banners (GCN, NDS, N64, etc.) This is basically an altered version of the game "Doraemon: Meikyuu Daisakusen" that was released in USA by NEC Home Electronics and Hudson Soft. Saludos amigo, tengo un problema a la hora de cambiar el nombre del save del juego, me aparece un archivo 0000005.app.bak una vez que lo modifico en la carpeta de todos mis archivos app, esta la borro y una vez que empaqueto el wad me da pantalla negra, no reproduce el juego, porfavor si pudieras ayudarme. hi rez doesnt work a tiny stuter on cutscenes. Fugelmir won the June tutorial contest for the Wii U (a $10 Amazon gift code) with this entry. Enter "Works", "Issues", or "Doesn't Work". Used Loadiine GX2. It shows Nintendo logo at 1 FPS, then freezes Wii U after a few seconds. I used Pilotwings 64 (U) [!] Remember some TurboGrafx-16 / PC Engine HuCard games doesn't work in Bomberman '93 emulator, so try to inject your TG-16 / PCE ROMs in Moto Roader, Super Star Soldier or Dungeon Explorer emulator. Game boots, sound is working, however the intro, main menu, cut scenes and in game has missing gfx, kind of playable but game will eventually freeze. Sound works, missing on screen txt, difficult to navigate through options menu, need to use Project64 to know what the menus are, game defaults to 3 CPU players, need to change to 0. Can see objects through the boxes and walls. The 'SEGA Master System' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. IMPORTANT NOTE: Nintendo 64 VC emulation is too poor on the Wii, so you have an 85% chance of your injection fails because it crashes on the 'You will need the Classic Controller' screen, and only you have a 15% chance of your injection works (often with issues). White screen and system freezes after pressing start at the 3D Mario head screen, tested on Loadiine GX2. Mit diesem Tool knnen GameCube-Spiele, Wii-Spiele und Wii-Homebrews in Wii-Virtual-Console-Titel injiziert werden.Auch Wii-Kanle lassen sich somit starten. Original game uses the MSX Keyboard for start and play the game to fix the problem the game then! 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