Second portion of the sweep can be held while holding the button. Rod Action causes the user to fire a bullet of Photon energy from their Rod, inflicting damage to the first target it hits. A blinding tornado of blades renders your target asunder. Partizan photon art. The explosion lasts longer during the focused version, but has a shorter range. A powerful continuous attack in which you move as though you and your guns are one. Partizan photon art. When you dodge an attack successfully, only one attack bullet is stocked and fired when using Normal Attacks, PAs, and Rod Techniques. This lets you use Massive Hunter, an active skill that gives you super armor for a period of time. Speaking of C Strike, this is probably the most popular because it increases your critical hit chance and the power of your critical hits, up to 20% chance and 3% power at level 20. This increases an EXP gauge on the Ring, and when it reaches 100%, the Ring "levels up". Active Skill. Charge time and required PP for techniques can be decreased using the Tech Short Charge skill, but at the cost of decreased damage output. Retreat while firing a Talis card to scare your foe, then switch to a Twin Machinegun and fire a volley of bullets. Tapping the button will increase damage. Replaces bullet with diffusive rounds, capable of hitting many targets at once. Stage 1 (Blue Mark) Detonation: Deals moderate damage and recovers 30 PP . Requires aiming to be used the best. The Phantom has alternate Client Orders for releasing the Level Cap that are separate from the normal Level Cap Client Orders. Two large Edge blades pursue the enemy. Channel your energy into your blade, throwing it like a deadly buzzsaw. Fire a spinning blade that locks onto foes and repeatedly slices them. Perfect Attack related skills are applied with this effect. There are two types of markers - blue and purple. Kick left to right repeatedly with graceful speed. Holding the Photon Arts buttons until the end of the attack will cause you to instantly switch to the next Talis on your Weapon Palette. The bullets as well as the bursts at the end have a far longerrange than the normal TMG attack, which is useful for hitting weak points from a distance. The detonation is not made on the marker, but on the part where the charged Weapon Action attack hits. Detonate a magazine of bullets, damaging all targets in its area. Become airborne and unleash a meteor shower. The body spins at high speed, flying like a torpedo towards your target. The new decade has everyone feeling a little bit reflective, including fans of video games. Draw Back, then thrust in for a powerful strike. Phantasy Star Online 2: New Genesis; Phantasy Star Online 2; Phantasy Star Online 2 Essence; Everyone likes having a lot of PP, but Phantom really likes it. Doesn't affect Techniques. The Phantom cannot use Innate Photon Arts or Techniques that are pre-installed into certain Katanas, Assault Rifles, or Rods. Number of hits in the PA depends upon the charge level, 1 for uncharged, 3 for first level, and 4 for second level. Does not apply to Gunblades. Rarely summons a mighty fist when charged. While attacking with Phantom weapons, markers are accumulated on enemies & can be detonated using Weapon Action. Phantom is the second scion class released for PSO2. Detonating it recovers you 30 PP, inflicting average damage. Gunslash photon art. Techniques do not contribute to Focus Accumulation unless Ambivalence is learned. Phantom is a new class released as part of the Episode 6 update! Gunslash photon art. Can Just Guard during the beginning of PA activation. Launcher photon art. This can work as a panic button. Katana photon art. The formula for the conversion is "Max PP x Conversion Rate". Activating a Weapon Action during this timing will move you to the lock-on part of the target at high speed with a sound effect. There are two types of Rings: Left Rings and Right Rings. Remains in effect even if you switch to another Hero weapon. For more information, please see our Forms the ARKS symbol with photon blades and fires it at the enemy. In order to unlock the class, you'll need to have level 75+ on any two classes. Travel while attacking is a little stiff for these weapons so this will make sure you can still hit the boss without dropping your combo when it backs up a foot. Can be cancelled by guarding almost immediately after use. Close the distance between you and your target with a powerful shoulder tackle. Knuckle photon art. With the power of the Bull's-eye Class Skill, the Rifle can gain a boost to Marker Accumulation after detonating a Marker, accelerating Marker build and giving the player a route to constant damage. These . Throws a spear that explodes on impact. The skills lets you pick up small and normal size targets, in case of enemies that can't be grabbed a photon ball is used. Does not apply to Nabarta, Zero Nabarta, Zero Gigrants, and Namegid. After tapping the Weapon Action Button, a white Just Attack Ring unique to the Phantom appears. Main Class Only. Utilizing the Assault Rifle in combination with Phantom's own Photon Bits, they can control the battlefield with automatic turrets and land mines while keeping at a comfortable distance to snipe enemies from afar. They were introduced in Phantasy Star Online as special attacks that mags can perform when their Blast Gauge becomes fully charged. Rocket Rodeo Crafted When crafted, you ride your Launcher like a motorcycle while held. Flies towards the enemy in a spinning roll and fires a short burst of bullets point-blank. Phantom Markers Accumulate on the enemy for every attack you perform. After cutting the enemy, follow up with a flurry of slashes. Start off with some points in general damage increases (like Ph Weapon Bonus and All Attack Bonus Ph) and basic skills (like Phantom Marker and Phantom Time) then . Launch into the air with a powerful kick. Www.tiream-Castnet Al HNN Mil BiOQWARE CORP Dreamcast 180K"~2: 2000 Interplay Entertainment Corp. Omen Engine 2080 Baosrare Corp. WA 61994-1953 Teal PUC-Rin. You can also change its course in mid use. Crashes back to the ground with a powerful kick. First, Thanks to all the replies and suggestion on my previous 2 posts. Hold the Photon Arts button to switch to a Twin Machinegun and fire a volley of bullets. Unique to Katana, Weapon Action can be augmented with the Class Skill Quick Cut to warp between foes in an instant between attacks, allowing Katana to cover ground and keep the pressure on multiple targets simultaneously. Wired Lance photon art. Tops up gear gauge if used during Katana Gear. Launcher photon art. Phantasy Star Online 2 (PSO2) English Community | What does the ph marker bomb L skill ring do Swiftly approach the enemy, perform a series of slashes, and finish with a sweeping circular strike. There is a fixed value for each attack when accumulating markers. Detonation of Phantom Mark will deal damage and recover PP for the Player. A beautiful double slash that ends with a change of direction. Target an area and rain arrows on it. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. Unlike other classes, Phantom does not provide base stat bonuses upon reaching Lv75. Using the Katana, the Phantom will almost always be up close and personal with the enemy, dancing through and around them with a macabre waltz of bladed death.The Phantom Katana's PA's deal high damage and have brief periods of invincibility, allowing the Phantom to always keep the pressure on enemies via skills like Quick Cut. Inflicts Stun on hit, if applicable. Similar to Hero, Phantom uses existing weapons in different ways, as seen below: Phantom has a few unique mechanics. Gathering is a whole other topic, but you can at least get started by doing the tutorial from the purple-ish hair NPC near the middle stall in Frankas Cafe. After a quick downward strike, kick a large photon blade towards your foe that sends your character flying backwards. P.Attack PP Save are not applied). These thousands of videos were contributed by Archive users and community members. Folterzeit -> Folterzeit -> Normal Attack (This will do the third part of the normal attack) -> Repeat. Can be used in any direction. Main Class Only. Corruption Survey: Lilipa (Ultimate Quest), Twin Dagger photon art. aside from phantom skills. -The Phantom uses the Katana, Assault Rifle, and Rod weapons. Although Phantom Focus is not displayed on other weapons, the skill can still be activated to receive the effects. This is free damage and helps with your gear gauge as well. Release to detonate. . ), this combo will be better than the Rod striking combo. The extended duration is equivalent to Lv4 of similar Sidestep Advance and Dive Roll Advance skills. Like other classes, Phantom has some skills that people can use to move rapidly as opposed to just running. This skill does not consume SP when learning it. PA button can be held down to increase laser duration. Sword photon art. Just switch to a different PA or technique if you notice your focus gauge isn't increasing. At level 20, it applies 100% of the bonuses. The first stage is represented by a Blue Marker. Throws both blades toward your target, then carries them back as your blades return. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Main Class Only. Bullet bow photon art. Double Saber photon art. Personally, I like them because they make my just guards feel more satisfying. Resets the decrease in Phantom Focus Accumulation regardless of level. If you ever got sick of jetboots switching back to its default element when you use the regular weapon action, you can now turn it off so nothing happens besides the dodge. This skill can be learned at level 85 or higher. Weapon Action causes an immediate falling attack into the ground that stuns nearby enemies and casts the current learned level of. Hybrid chasing/burst Striking attack. Launch the target with an uppercut, then unleash a relentless flurry of punches. Fires a powerful shot capable of piercing through multiple enemies. As a Successor Class, the Phantom Class has several properties not shared by normal Classes. I feel like it hurts when used with the other two weapons that already have pretty generous guard frames. CM3 - Mission:Violent Tremor. Fires a special bullet that bursts into the air several times upon impact. Charging will make the explosion cover a larger area. Almost all Rings are also tradeable and may be purchased off the Personal Shop in the Visiphone Terminal. Default Skill. Wired Lance photon art. Increases movement speed when charging Techniques. Recovers PP after evading an enemy's attack using Sidestep. It's recommended you build a Rod-based Phantom, although Rifle and Katana Phantom builds can do just fine too, with practice! Twin Dagger photon art. You can do this from Dudu/Monica in the Shopping Area. Does not apply to continuously draining Techniques like Nabarta. This PA has Just Guard frames on activation. Get this for more damage. Gunslash photon art. The second most popular damage increase ring. Movement is possible while charging, but mobility is slower than charging a Technique. If the Hero class is a class made up of heroes and justice, the Phantom class is made up of villains - Those who use the dark and forbidden powers. Even without a Rod readily available, Phantom can bolster their Techniques with skills like Stealth Tech Charge to stay active and mobile even while casting all manner of devastating Techs. When charged, the user executes a rapid heavy slash with the Katana, detonating Markers on any target it comes into contact with. mseoAtet baa Ned , fa OWSNE eet on trucking! Effective range is spherical of about 2 radial sidesteps. Unleash an ultimate attack by focusing your mental energies to instill an arrow with supreme piercing power. Certain Potentials, Skill Rings, and buffs have altered or nullified effects on Phantom. Kind of niche. Detonating it recovers you 30 PP, inflicting average damage. After their first evolution, Mags possess the ability to summon Phantom Beasts, which use Photon Blasts in combat. Double Saber photon art. If no attacks are made onto the enemy for a while, the displayed marker disappears, but the accumulated value does not change. Cannot be equipped by Hunter. The fall action of this PA will always drop you to the ground with the same timing, regardless of your height. However, these are based off Fighters Critical Strike skill, so you cannot equip these if Fighter is your main or subclass. When used to activate Phantom Time Finish, the user will calmly brandish their Katana in a serene strike that viciously demolishes everything in front of them. Using the weight of the weapon, let loose a full power swing. Partizan photon art. Decreases damage based on the number of members in your party. Executes a point-blank attack after charging a target. R/C Strike Striking/Shoot/Tech (can be combined). A fast motion calls up a whirlwind from within, guiding a mighty uppercut. Rifle photon art. The ring makes it so you detonate the Phantom Marker where it is put on, instead of the default location which is the nearest damageable part of an enemy to your Phantom's position. Lastly you can block if you miss but can't if your in the middle of throwing the target. Launcher photon art. Evades an attack and quickly counters with a punch using the body's full weight. Twin Machinegun photon art. Once you learn the "Phantom Time Mark Plus" skill, you will also build markers much faster during Phantom Time. Wielding three types of weapons, the Phantom (Ph) is a unique Scion Class that helps supports allies by inflicting foes with Jellen. Partizan photon art. This ring makes it so that if you are locked onto a part, your bullet will ALWAYS hit it. With Phantom, Katana reaches levels of extravagance and style that far outrank even Braver. Move Arts: Hop into the air and shoot a piercing bullet. Focus Gauge increases when hitting enemies. A jumping attack that launches targets for mid-air attacks. Launches enemies into the air if possible. Fires an ultra-slow grenade that, when it explodes, slowly expands and hitstuns anything caught in it. Sega's ten-year-on Phantasy Star Online 2 is free-to-play, but has extensive cash purchases and also has a "premium" subscription available. The forward roll is a lot more fluid than the side and backwards rolls. Recovers 30 PP at marker level 1 and 50 PP at marker level 2. It sounds like a bad thing, but regular mirage step is too long for most content. Gunslash photon art. Skill Rings are equip items that augment the player's abilities in unique ways, much in the way of Skills do, hence the name. Bait your enemy into dropping their guard then use the opportunity to stab and slam your target into the ground. Sneak up on an enemy, then surprise it with a ranged attack. Press the Dodge key to do a fast step that has invincibility. This has the same accuracy as the normal attack but fires more bullets which deal more damage. Unaffected by Mark Boost skills and Lord of Thorns. Applying a charged Weapon Action to an enemy with marker level 1 (blue) or higher will detonate the marker and deal damage. The next time you use a normal attack, step attack, PA, or technique, you'll shoot tracking lasers at the enemy as well. Upon a successful level up, the Enhancement Cap of the Ring increases, enabling you to advance its Enhancement Level. for letting me steal their layout for the initial version of this guide, Enfonius for teaching me how to be a pro Phantom (and their in-depth Phantom guide!). Less downtime dodging means more time hitting. Dual Blades photon art. When charged, the user executes a wide-reaching slash that detonates Markers on any target it strikes. Rifle photon art. accumulates phantom markers when attacking enemies mark heal: recovers HP when marker stack is maxed Zero Range Mark boost: . Conveniently as you attack, the Phantom can also apply Jellen (attack debuff) on enemies. Dash and glide to your hearts content across an expansive game world . Launch target into air, then fire shots. Unlike other classes, Phantom does not provide base stat bonuses when reaching Lv.75. Activating a Photon Art at this moment will instead activate a Shift PA. Charged PA releases a powerful swing with a dash distance approximated to one Step. Charged Ilgrants -> Charged Ilgrants -> Normal Attack (This will do the third part of the normal attack) -> Repeat. I believe it already has maximum effectiveness at level 1. Even if Phantom is set as a Subclass, you cannot use its PAs. Majority of the PA's damage comes from the final hit. Rifle Photon Art. While using a Rifle, detonating a Marker increases Marker Accumulation. Move Arts: Ascend into the air and sweep the enemies below with bullets. Max Bonus is 10%. Sword Photon Art. Currently, there are fifteen differant photon blasts available to the five Phantom Beasts. More photons extend the duration. L/Katana C Count Up and L/Bullet Bow Homing (can be combined). The attack fills the gear gauge. Main Class Only. Fires a powerful but ultra-slow grenade. Main Class Only. (Skills like Combo Var. The Phantasy Star tradition of exhilarating action with simple controls continues. Nice free damage. Only applies to the weapon types listed. While using this PA, you resist knockback. Perfect Recovery Heal and Perfect Recovery PP Gain can also activate when this skill is triggered. Pressing the attack button during the Sidestep will activate Sidestep Strike. Useful if you are a talis main because you wont have to throw as many talis out. Wired Lance photon art. Repeat attacks as long as they are sharp, hurling about multiple slashes. Fully charged hold the Photon Arts button to switch to a Twin Machinegun and fire a volley of.. 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