Your next destination will be Alftand and there's a high probability that you already discovered it. This will cause the Lexicon to open and the third button from the right be revealed. Part 3 of 7: Killing J'darr. The ramp down is to the east, past a waterfall. Opposite the shelves is a table with metal items and a Falmer sword. "I can almost hear them. https://en.uesp.net/w/index.php?title=Skyrim:Discerning_the_Transmundane&oldid=2766170. While in Alftand Animonculory, you can use, You can never wait in Alftand Cathedral, not even after, After obtaining the Elder Scroll from Blackreach as part of. Head down the stairs and into Blackreach. "Extraordinary. To harvest the blood, loot the corpse of a deceased person with the Essence Extractor in the inventory. Though getting there is hard, the ruins themselves will be hard to miss. Have fun using it on our WWW pages. It contains four zones: Alftand Glacial Ruins, Alftand Animonculory, Alftand Cathedral, and Alftand Ruined Tower, which is a separate building. To do so, he plans to use the power of an Elder Scroll. You need to be very careful, as they're far more resistant most humanoids that you encountered until now. Tired of seeing advertisements? DA04 You emerge in an icy tunnel with many crates and barrels throughout. Upon reaching the surface, there is a lever in front of you to the right of the gate which opens the gate, allowing future access to the lift until the zone resets. You will see a Wretched Abyss that has the talk option. Across the hall from the bedroom is a cave-in. Bear you hence this extractor. On the shelves is another piece of iron ore. To the east are two pedestals with buttons, which also trigger the previous spear traps. Next to her lies a lift that leads back to the Alftand Glacial Ruins. The discussion continues after this sponsored message. He will then tell you that you should take Septimus's place, which you can agree to or disagree. I met the master of the Greybeards, the dragon Paarthurnax. In order to reach his whereabouts, open the mage and head to the location marked as Septimus Signus's Outpost (screen above), located north of College of Winterhold. The mage will tell you that Septimus has hidden himself in a remote place and you will have to find him. To the east is an ascending ramp with a spinning blade trap triggered by a series of pressure plates. A few things of interest are an Alchemy Lab in the first room and a workbench along with an anvil in the other room. Before climbing up, there is a gap between metal bars underneath the stairs leading to the body of Endrast with a Falmer arrow in his shoulder. To the left of the gory table with shackles is a tanning rack. Copyright 2000 - 2023 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. I feel their life energy. After reaching the northern part of the ruins you will come across J'darr, who will automatically be hostile towards you. It also runs concurrently with the main quest "Elder Knowledge," the The Elder Scrolls V: Dawnguard main quests "Scroll Scouting" and "Seeking Disclosure," and is the only other method of accessing Blackreach other than Elder Knowledge. He asks you to help him see through the cube. . The bottom shelf holds a Dwemer dresser containing a few minor pieces of metal. If either is killed, the survivor will turn and attack the Dragonborn. It was not densely . On your way you should note a small room in the north with a locked gate. At the top of the stairs is another T-junction, with two sets of shelves ahead. Hermaeus Mora wishes for you to speak with him again after you have completed Septimus's task. Move to this new pedestal (at this point, the Blank Lexicon may be glowing blue). The. Enter the Alftand Glacial Ruins and progress through the tunnels of ice. Enter the Alftand Glacial ruins. Ancient Technology DGDiscerning the TransmundaneElder Knowledge Upon entering, there will be a shelf holding some Dwarven arrows and metals. To the right of the table is a lift to the Alftand Animonculory, but it is sealed off and can only be opened from inside. Pressing them will activate ceiling spike traps on the other side of the wall for purposes unknown. To the northeast is a short corridor that passes through a door before it turns to the northwest and descends a ramp. But before doing so, there is a locked door to a room with various loot, including a skill book. He claims the "heart of a God," "heart of you and me," is located inside. Past the stairs is a ramp with several pressure plates to the sides. Discerning the Transmundane is a quest available in The Elder Scrolls V: Skyrim. In the first phase of the exploration you will mainly walk through linear corridors, so you shouldn't get lost. The contents of the Oghma Infinium. Entering through the lower entrance leads directly into an icy chamber, with two flights of stairs rising ahead. This can fix the event to trigger normally. In the center of this area is a Dwarven mechanism, that can be opened with an Attunement Sphere, to gain access to Blackreach. Southwest of Winterhold On landing, you find the broken ramp that was mentioned in Endrast's journal. As the machine is capable of dealing considerable damage, you have to be careful if your character has low defence. The elves still living provide the key. Inside, a strange Dwemer cube is being studied by Septimus Signus. Press the taller of the two pedestals (right of the one with the lens chart on it) three or four times, until the pedestal with the blue button to the left of the middle one starts to glow. This bedroom features two stone beds, two tables holding several pieces of Dwemer metalwork, and an unlocked chest, all guarded by a Dwarven sphere. Come, I will make the mixture.". He has long since been driven mad by Skooma withdrawals, and is standing next to the body of his brother, J'zhar. I need to collect blood from several different races if I want to help him. There is a table with more metal grating over it, and a metal chair and two sets of shelves on the far side. If I can r. He'll read the Lexicon and tell you he searched for it with the help of the Daedric Prince of Knowledge, Hermaeus Mora. Wait for the trap to switch off and use the Whirlwind Sprint or quickly run to avoid damage. Alftand Glacial Ruins: After passing some wreakage, there's a little indented area with a treasure chest containing level-based loot. Behind some pillars, Umana and Sulla Trebatius, the two last expedition members, will show themselves. In the northwest corner of the room, there is a table holding more pieces of metalwork and a random filled soul gem. The Dragonborn finds various clues along the way as to what happened to them, including finding two Khajiit brothers, one alive and one dead, as well as other dead members of the expedition in various other places. Various types of loot can be found like ores, ingredients and everything found in chests. Behind the fence are three more chaurus egg sacs, while an apprentice-locked door is to the east. You can look off the edge of the ramp to the west to see yet another platform below you, with a ramp coming out of the south wall behind some pipes. I see it now. No problem, this is exactly how you get there and how to activate the Lexicon once you find it. Eliminate two more Dwarven Spiders and reach the gate leading to the Alftand Animonculory. Sorine Jurard will explain that she has located a schematic that can provide a new upgrade or ammunition type for the crossbow. They are then directed to a Dwarven observatory that supposedly houses an Elder Scroll. There is an expert-locked chest and a metal dresser at this point. The Elder Scroll will be revealed. It will drink the fresh blood of elves. Dwemer blood can loose the hooks, but none alive remains to bear it. Destroy the Dwarven Spider and head along the ramp onto the lower level. His brother's journal reveals that he, along with several others, were members of a failed expedition to the ruins. Specifically, the blood of Altmer, Bosmer, Dunmer, Falmer, and Orsimer. To the left is a torture rack with a bowl of coals and human bones, and to the left of the rack is the dead body of the High Elf Valie on a table, with shackles by her hands and feet along with a Dwarven dagger and a bottle of random poison. Quest: Discerning the Transmund. It's completely free! Do Not Sell or Share My Personal Information. Otherwise it will disappear after you use it. There is also a large oil slick on the ground, and several scuttles, two of which house Dwarven spiders. Something they didn't anticipate, no, not even them. Pick up the transcribed Lexicon and the Scroll. Climb on to the exposed bridges and find your way to the marked entrance. An adept-locked chest can be found next to him. The most reliable solution to this problem is to kill Septimus. The room holds an assortment of items scavenged from the expedition members, like Sulla Trebatius's knapsack. There are two flame spouts firing intermittently from the main structure towards the west and north. Once the Tower of Mzark is reached, near the southwest corner of Blackreach, proceed inside and through the corridors to the main room. Also, it is possible that if you remove the scroll without retrieving the lexicon, you will not "discover" the Tower of Mzark, and you will not be able to fast travel there. Within Alftand you'll see that the quest cursor will point you deeper into the area and into the Alftand Glacial ruins. To bring about the opening.". On the shelves, in addition of Dwemer metalwork, is a piece of iron ore, a piece of silver ore, and an apprentice-locked chest with a random potion beside it. Go up the curving stairs along either wall to find a control panel with a stand that has a slot for the Lexicon. To fix this, quit the game, then either load a save from outside of the Animonculory or the (auto)save immediately after entering the zone. The next part of this quest is dependent on character level. Alftand is an ancient Dwemer Ruin located southwest of Winterhold. Between this tent and the barred gate is an apprentice-locked Falmer chest, and to the southwest is a second Falmer tent containing three chaurus eggs, two skeever tails, a Falmer shield, a Falmer war axe, and a quiver of Falmer arrows. The second tent is in the western corner. A panoply of their brethren could gather to form a facsimile. He will turn hostile and you will be forced to kill him. To the west are more enemies along the path to the door to Alftand Animonculory. Dwemer Ruins Follow the tunnel as it twists and turns until you come to an unlit campfire with a cooking spit that has been knocked over. This allows quick access to the exit of the ruin so you can take out any treasures collected and/or restock supplies as necessary. Press the button of the taller, left pedestal twice, until the button on the far left, smaller pedestal begins to glow. Opposite the stairs are two shelves holding more ruined books and a row of seven Falmer ears (see bugs). This passage has flammable gas in the air. An icon used to represent a menu that can be toggled by interacting with thi You can keep the Oghma Infinium after use by dropping it before exiting the inventory upon its initial use, however, it will only be a book, and will not grant the bonuses again. On the first level down, there is a large set of shelves against the northeast wall to the left of the first tent. I've brought all the blood you require. Quest Giver How do you transcribe the lexicon in Alftand? I've been given a book of bizarre ramblings about Elder Scrolls, written by Septimus Signus. There are thirty chaurus egg sacs, a patch of white cap mushrooms, and a patch of bleeding crown around this area. If inside, exit the cave and wait for an hour while outside before re-entering. Hermaeus Mora will greet you again, calling you his champion. Daedric quest In order to explore the rest of the zone, you must therefore run through the fire, or use Whirlwind Sprint or Become Ethereal to pass the trap without taking fire damage. Pick up the Elder Scroll and the runed lexicon from the receptacle. The Elder Scrolls V: Skyrim Game Guide by gamepressure.com. Proceed to the next gate where a Redguard named Umana and an Imperial named Sulla Trebatius begin to fight, after a brief exchange of words. If so, you transcribe the lexicon with a dwemer puzzle located deep in the Alftand ruins. He might know where I can find an Elder Scroll for Paarthurnax. At the top of the next short flight of stairs are two Dwarven centurions. There are approximately two-hundred ingots worth of Dwarven scrap metal, ideal for advancing the Smithing skill and earning gold. He can be found in Septimus Signus's Outpost, an ice cave north of Winterhold. PSN: shoe7ess. Before adding a bug to this list, consider the following: This article contains video content produced by Fandom with some or no input from editors of The Elder Scrolls Wiki, and may not properly represent the scope of the written article below. The Spider Workers are very weak, but if they catch you off . Location You can also explore the western corridor (Dwarven Spider and ac chest with precious treasures), or choose the path leading to the lower level. The Elder Scrolls gives insight deeper than the deep ones, though. That path upwards leads to a dead end with a chest and a Dwarven Spider hiding in a pipe, while the path down leads to several Falmer guarding the path. Activate the Lexicon Receptacle, so the Blank Lexicon rests on top of it. Sprinting or rolling can allow one to avoid taking any damage at all. Valie's body can be found on a table with shackles. pleeze help! Also note that there's an easy way of eliminating the Falmers in this location, using the Unrelenting Force to knock them back, causing them to die from falling down. The two pedestals to the left of the Receptacle, the taller of which is now active, control the ceiling lens array. Alftand is a large Dwarven ruin southwest of Winterhold. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Past them will lead into a series of rooms filled with Falmer. Choose the south-west corridor and be ready for some more Falmers. Approach the pedestal and take the Oghma Infinium. Blood samples can be acquired from any dead body in Skyrim. Premium Sounds (Paid). If you have the Attunement Sphere, you can activate the mechanism, and the floor will retract into stairs leading down to a door to Blackreach. He's directed me to a dwarven observatory that supposedly houses an Elder Scroll. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. [16.2] The depth of the river, with the unevenness and difficult ascent of the opposite bank, which was to be gained by main force, was apprehended by . It is possible to loot the body of Septimus Signus and get the Runed Lexicon and Extractor back. Elder Scrolls V: Skyrim - Walkthrough - Part 48 - Alftand Glacial Ruins (Skyrim Gameplay) theRadBrad 13.3M subscribers Subscribe 2.6K 285K views 11 years ago This is the last video for this. Once you have returned to the outpost, talk to Septimus again. Liar's Retreat is one of the few locations where all blood types, except Altmer, can be found. The path then turns to the south and leads back into the icy tunnel. One will eventually arrive at the spike trap's location but first encounter a Dwarven Sphere. Alftand is a large Dwarven ruin southwest of Winterhold. Just be sure not to use it on a member of your own party. On the table to either side of a button is a piece of gold ore and a copy of the spell tome: Lesser Ward. After reaching the destination, you might consider spending some time to examine the ruined buildings, though it's of course completely optional. He can be found in the Arcanaeum at the College of Winterhold (northern part of Skyrim) and the quest becomes activated after reaching the Ruminations on the Elder Scrolls received from Urag (screen above). When level 15 is reached, he will send a courier to summon the Dragonborn back to the outpost. Three more chaurus egg sacs can be found in the northeastern corner, along with a gap in the floor where you can drop down to Endrast's body. Eventually, a Khajiit skooma addict, named J'darr, will attack. A tunnel-like entrance appears and Septimus runs inside, but much to his dismay he does not find the answers he was looking for. By standing against the gate of one of the above-ground lifts and casting Summon Arvak, it is possible to get through the gate by mounting and then unmounting Arvak. Fight through a dungeon for an hour and a half, get to the boss and kill it.then you gotta back track, using dead bodies as markers, lol. She asks the Dragonborn to retrieve it from a radiant location, typically a Dwemer Ruin or bandit stronghold, but the chosen location can also be on Solstheim if Dragonborn is installed. Behind the campfire is a single bed roll, with two unlocked chests, one wooden and one Dwemer, beside it. This can be heard when you come close to a crevice boarded up by planks, with barrels and crates behind. Community content is available under. If you're having trouble eliminating them for any reason, you can luckily just run away as they shouldn't chase you. If you are finding the Elder Scroll for a. The button opens the gates opposite, and also triggers twin flamethrower statues that fire constantly down and across the passage in front of the now open gates. At this point you will have access to a Dwemer lift for quick travel between Blackreach and the surface, in case you want to make a trip back to town before delving further underground. It serves as the Daedric quest for the prince Hermaeus Mora. Try to eliminate the Falmer Skulker (screen above) as fast as possible, as he can use magic and can deal more damage than the others. Past the tent is a corridor heading to the southwest and an open door, beyond which is a flight of stairs heading down. The blood of Altmer, Bosmer, Dunmer, Falmer and Orsimer. In here there's a couple of falmer and a spider to kill. the Attunement Sphere, thanks to which you will reach the underground complex and the Blank Lexicon onto which you will transcript the contents of the Scroll. In the center of this area is a Dwarven mechanism, with an unlocked chest next to it. You would therefore reach the upper ledge, containing a chest with some precious treasures. In the northwestern corner is a novice-locked gate, behind which are two chests, one apprentice-locked and the other adept-locked, along with two sets of shelves holding various Dwemer items. Through conversation with the Daedric prince, you learn that it was sealed here for a reason, so that no more of its dangerous knowledge could be shared with the world of mortalssomething that Hermaeus Mora wishes undone. Upon entering Alftand, you will find scattered rubble, bedrolls and tools leftover by the expedition members, along with clues of what happened to the expedition itself. This can be remedied by fast travel to Fort Dunstad and following the trail SSW. Take the now-completed Runed Lexicon from the stand, then go to the center of the Oculory and retrieve the Elder Scroll from its cradle for the concurrent quest Elder Knowledge. Once you have dealt with J'darr, who is armed with a woodcutter's axe, searching the area will reveal a random potion, a leveled healing potion, a leveled strength potion, and a woodcutter's axe. Stages are not always in order of progress. In this area is a sack of foodstuffs, nine chaurus egg sacs, and a lever on the wall that retracts the bars. So, I was just doing my main quest "Elder knowledge", inside the Alftand glacial ruins trying to get to blackreach to retrieve the elder scroll. The door opens into a multi-leveled room. Alftand Glacial Ruins, Alftand Animonculory, Alftand Cathedral, and Alftand Ruined Tower, which is a . The second tent in the southern corner contains a chaurus egg, a piece of chaurus chitin, and a quiver of Falmer arrows. Note: If it worked correctly, Arvak will appear to be halfway through the gate. On a platform at the top of the stairs is the lever that operates the spears blocking the gate, as well as two chests, one unlocked and the other adept-locked. It can be started by speaking to Septimus Signus, a brilliant but mad scholar who has devoted his life to studying the Elder Scrolls. The Elder Scrolls V: Skyrim Walkthrough - The Elder-Scrolls-V-Skyrim 125. The essence of a god. To begin, you need to travel to Alftand Cathedral and use the Lexian given to you by Septimus Signus. I met Septimus Signus and brought him a dwarven lexicon containing the distilled knowledge of an Elder Scroll. The world beyond burns in my mind. Activate the mechanism with the Attunement Sphere which causes the floor to retract into stairs. There is also a tower housing a lift, but a closed gate, which can only be opened from the inside, blocks access. Extraordinary. Eventually, a Khajiit skooma addict, named J'darr, will attack. This is not recommended for shared computers. One centurion is destroyed and is lying prone before its station, and the other activates as you approach. Press the button of the taller, left pedestal twice, until the button on the far left, smaller pedestal begins to glow. Bear you hence this extractor. Past the trap, another curving ramp continues down to a landing with a skeever near a cave-in, with a chunk of solid Dwemer metal hidden between the cave-in and the cavern wall on the far side of the rubble. There are also two more chests, one with a master-level lock, the other unlocked, and a lootable skeleton holding in its hands the Lockpicking skill book The Locked Room. I met Septimus Signus, a brilliant but mad scholar living in the northern ice fields. Septimus then gives the Dragonborn an Essence Extractor and requests that the blood be collected for him. Press the second button from the left twice (until the overhead lenses are seen directing light onto the sphere), then the first button lights up. This article will serve as your complete guide to completing this quest. To the west is an asecnding ramp, with another Dwarven spider near the top. In the final room lies the Falmer boss along with 2 more. Go south, then West. "The box contains the heart. Be careful, as on the way to Septimus you will come across, inter alia, Horkers. Eventually, the Alftand Cathedral will be reached which grants access to Blackreach. At this stage, he also reveals that he is in the service of Hermaeus Mora, the Daedric Prince of Knowledge. Amidst the confusion, he begins to levitate and Hermaeus Mora disintegrates him into a pile of ash. Alftand Glacial Ruins. With it, he believes he can open the lockbox he's been studying. He claims to have spent time at the Winterhold Arcanaeum. Behind the table is a set of three pistons which thrust up vertically. . However, he does not possess the knowledge to use the Elder Scroll. Above the piston is a scuttle housing a Dwarven spider. A knapsack leans against the same barrel. Upon entering the ruins for the first time a team of trapped archaeologists is discovered; the story of their fate, disrupted by a snowstorm and the Falmer also plays out within. Location Sorry, we've got no plans for mobile versions of this game guide. Sulla TrebatiusUmanaJ'darrJ'zharEndrastYag gra-GortwogValie Throwback to oblivion without the exit shortcuts. The path traverses some rubble past the southeastern corner, and continues along the eastern wall. You should consider creating an account here. The elves still living provide the key. You must of course be very careful throughout the whole trip, as you might come across, inter alia, Horkers and Ice Wolves. To the left of this tent is a novice-locked Falmer chest. Solving the puzzle involves pushing four buttons on the podium in a certain order. 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